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Requirements: Pen. 90MHz, 16 MB of RAM
Recommend: Pen. 133MHz, 32 MB of RAM
In the distant galaxy called Ring World, three species of
aliens battle for control. Have you guessed what kind of game Echelon is yet? To
say that Echelon is anything other than just another C&C clone, a
better than average clone, but a clone none the less. The goods news is that Echelon
is better than many of the other Command and Conquer clones so easily found on
the shelves of many software stores. The bad news is does nothing to advance its genre.
Echelons graphics, to be fair, are well done. The
units are well rendered and pleasant to look at rather than being stiff or seeming out of
place. There are several kinds of units for each race. They each have theirs own
variation of the basic units: infantry, light recon units, various tanks, etc. The
interface graphics are equally well done. The games battlefields are good as well,
smooth and nice looking. However on the downside, Echelon is played form the same
point of view as all the other RTS games and the units have certain . . .similarities . .
. to the units of nearly every other RTS game. When you get right down to it, graphics are
acceptable, but they leave you feeling very apathetic about the whole experience.
Audio in Echelon is nothing special at all.
The tracks just arent very inspiring. They dont seem to really add anything to
the game. Explosions and sound effects are rather bland, apparently coming form the same
stock of sounds that many other games use.
Echelon uses a pretty standard game interface, production,
orders, resources, and all the usual elements. Anyone whos ever played an RTS game
will be able to just jump right in, more than likely with only a cursory glance through
the manual. New to RTS games? If that is the case then you picked a god game to learn on.
The simple interface will only take a new user a short time to learn and prepare them for
more challenging games to come.
So how's the game itself like? You are introduced to the
three remaining species of the Ring World (the Aruthas, Eriins and Trasks). You choose which one you want to lead, through 5 missions, to
victory. The missions will fit the culture, weaponry and goals of the species. In the
game's favor, I will say that the AI in the game surprised me. If you get this game and
expect to find it a "cakewalk" as they say (I know I did), then you are out of
luck. I found it pretty challenging and it did manage to beat me on more than one
occasion. Also in the games favor, each of the three races fights with unique
tactics. But this in itself is nothing new; we have seen this before in several other
games including Starcraft and KKND2. Echelons
gameplay includes many of the other "standard" features of RTS games.
Theres resource gathering and management, defense construction, even the occasional
tank/infantry rush that has come to be so familiar. On the downside, there are no training
missions in the game to acquaint the player with the units; you just get dropped right
into the middle of things. Also, Echelon has no multiplayer, if it had then it
would greatly increase the games appeal.
In the grand scheme of things Echelon is a minor
player. I would recommend this game only some one who is very new to the real time
strategy genre and testing the waters. It is not very involved and the plot is pretty
basic. It provides a good base for some one to build on before getting involved in some of
the more complex games such as Total Annihilation or Starcraft.